Computation Design Lab: Palladio Digitale 2014
- Technology, History, and Design for the Future -


    Takehiko Nagakura (takehiko@mit.edu, Associate Professor, MIT)
    Daniel Tsai (dtsai@mit.edu, Research Fellow, MIT SAP)
    Howard Burns (Professor at Scoula Normale Superiore, Pisa)
    Terry Knight (tknight@mit.edu, Professor, MIT)


Spring 2014 - Class Information

The details of the 2014 class are coming soon. This class is a sequel following the spring 2013 subject, and may be taken repeatedly with the permision of instructors.

First class meeting takes place on Tuesday, February 4, 7:00 pm, Room 9-255

Regular Class hours: Monday 11:00 AM - 2:00 PM (Rm TBA)
Lab (subject to change): Tuesday, 7:00 PM - 9:00 PM (Rm TBA)
Limited Enrollment: 10 students
Field trip: Students are required to participate in the sponsored trip to Italy during the spring break (March 22-28).
Outside Suponsors/Collaborators:
   Centro Internationale di Studi di Architettura Andrea Palladio (Palladio Center) and its museum in Vicenza, Italy
   Department of Architecture, MIT

What Palladio has to do with Digital Design Technology?
In this class, the designs of one of the most important Renaissance architects will be rigorously examined through the new lens of the contemporary cutting-edge technology for information modeling and digital representation, and we rethink about architecture and city from the past to the future. The class plans to visit his built fabrics in northern Italy during the spring break, learn from a prominent Palladio historian, speak with the private owners and people in the city, and experiment with the advanced software and hardware in collaboration with our technology sponsor. It is open to students with different backgrounds such as design computation, architectural history, urban design, civil and electronical engineering, as well as visual and media arts. The participants will make teams, and each team will develop an exploratory project: either an analytical representation project of Palladio's methods with design speculations, or a prototype design for presenting Palladio's theory and practice on the floor of Palladio Museum and other selected sites around the city of Vicenza. This class is a sequel following the spring 2013 subject, and may be taken repeatedly.


Project Example Developped from 2013 Workshop: Villa Poiana in Augmented Reality Tablet

(.mp4 video, 93 seconds)

Multirama homepage


Examples of project topics:
  • Compilation of a parametric component catalogue and assembly tool development in Building Information Modeling
  • Mobile application: augmented reality tool for live on-site visualization of un-built, demolished, or incomplete buildings
  • Interactive educational tool that uses game engine and helps museum visitors to learn Palladio's designs
  • 3D stereoscopic/panoramic visualization of immersive experience in built/un-built designs
  • Digital preservation: Construction and interface design of location-based system of text,drawing, 3d form, texture, photograph, and video
  • Use of 3D sensor equipment for digitally capturing built forms on-site and fabricating detailed replicas of architecture as design documentation

For up-to-date schedule, assignments and topics of the weekly classes, visit and log-in to the Steller site below.

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