4.550/4.570

Design Experience Workshop: Virtual, Augmented and Mobile Kyoto

- 2017 Computation Design Lab -

 
Project example developped from a previous workshop ( Multirama homepage )


Have you been to Japan's ancient captial, Kyoto?

Is there are a good way to create or enhance the experience of important locations by using new technologies such as mobile apps, or virtual and augmented reality?

This workshop is a revised sequel to the four previous Digital Heritage subjects in the spring of 2013-16, in which students conducted fieldwork using on-site digital recording and 3D captures and developed digital representation prototypes, while studying historic architectural places and urban designs. The class this year visits Kyoto where Japan's ancient culture and built forms coesists with modern buildings and contemporary lives of the citizens. It is one of a few large cities in the country which escaped the bombardment during the wartime and preserved much of its valuable heritage. We will see historic streets of Gion, former Imperial Palace, 16th century temple villas, and walkways hidden in the bamboo forest scattered among the modern and contemporary developements designed by architects such as Fumihiko Maki and Tadao Ando. Students will study, sense, and record the built, natural and social environment during the trip.

The workshop will combine digital technology, history and architecture for design pedagogy and exploratory research, and provide opportunities to develop online/offline prototypes representing the place, community and its history for visitors, through applications of contemporary digital methods. They include photogrammetric modeling, panoramic video, game engine, drone, Kinect, HMD, AR, VR, and mobile application. The class is run by collaborating architects, historians, and technology experts from MIT as well as Kyoto Institute of Technology, which will host our visit during the spring break. It is open to all motivated students, graduate and undergraduate, in Architectural and Urban Design, Computer Science, History, Media Arts, Anthropology and other relevant fields.

Our goal is to rethink architecture, and to redesign its experience.


Spring 2017 - Class Information

Instructors:
    Takehiko Nagakura (takehiko@mit.edu, Associate Professor, MIT)
    Daniel Tsai (dtsai@mit.edu, Research Fellow, MIT SAP)
    Howard Burns (Professor of History of Architecture at Scoula Normale Superiore, Pisa)

TA: Woongki Sung ( noclew@mit.edu, MIT PhD student)

The first class meeting (a short informational session) is on Tuesday evening, February 7, 7PM, Room 5-216

Regular Class Hours: Monday 11:00 AM - 2:00 PM (Rm 5-216)
Lab/Seminar (subject to change): Tuesday, 7:00 PM - 8:30 PM (Rm 5-216)
Limited Enrollment: 5-10 students

Fieldwork: Participation in the sponsored trip to Kyoto and nearby area during the MIT spring break (March 24- March 31) is required.

Collaborators/Sponsors:
   Kyoto Institute of Technology, Prof. Ryusuke Naka and D-Lab
   Informatix, Japan
   Department of Architecture, MIT
   MIT-SUTD IDC program, Design Heritage group
   Miidera Temple, Shiga, Japan

* Undergrad students should sign up 4.550 and grad students should do 4.570.
* This class is a sequel following the same subject number in spring 2013-5, and may be taken repeatedly with the permission of instructors.

Examples of project topics:
  • Use of photogrammetry/RGBd tools on-site for digitally capturing built forms, texture, as well as movement of people
  • Construction and interface design of multi-disciplinary database of text, artifact, form, texture, drawing, photography, and video
  • Interactive educational tool that uses game engine and helps museum visitors to learn the history and architecture of the heritage
  • Mobile application: augmented reality on site or in museum for visualization of demolished, incomplete or hidden state of the building
  • 3D panoramic/stereographic narrative of immersive, VR experience in built/un-built spatial environment
  • Mining big data for analysis and visualization of the heritage as it exists in the mind of people
Project Example Developped from a 2014 Workshop: Villa Foscari captured in Unity3D

i_Palladio homepage

Project Example Developped from 2015 workshop: Palladio, Burns and 360

(Interactive Panorama Video)

* Use Chrome browser to interactively scroll the view with mouse while playing the video.

2016 MIT-KIT Joint Workshop: Miidera, Kojoin Villa

The following section is under construction.


(Scenes from 2014 workshop in Vicenza and Venice)

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