4.562/4.502 (formerly 4.204/4.503)

Architecture in Motion Graphics
- Advanced Visualization -

 

Instructor: Prof. Takehiko Nagakura
Prerequisite: 4.106, 4.560 (formerly 4.203), 4.500, or experience in 3D geometric modeling

This course provides an opportunity to undertake a design and visualization project with an emphasis on the use of computer graphics animation, interactive content, and video production media. Students will be introduced to advanced visualization and video editing tools, and explore the relationships between spatial design and its representation in motion graphics format. Selected movies and literatures will be reviewed to study and analyze professional film language such as editing styles, camera movement, mise en scene, and lighting strategy. Technical topics include radiosity rendering (3DS Max Advanced Lighting), global illumination (V-Ray), texture mapping, texture baking, montage, sound effect, key framing, motion tracking, motion dynamics, inverse kinematics, chroma keying, and virtual set. Additional exploration includes crowd simulation/character animation (Character Studio/Populate), photogrammetric modeling (Recap/Metascap), interactive game engine (Unity3D), stereographics, panoramic video, and Virtual/Augmented Reality application (VR/AR).
Final project (Click here for examples) is to design a place for architectural scenes and create a short film or an interactive presentation as its narrative. Students are expected to know how to build a simple geometric model in 3D modeling software.
 

Fall 2024 - Class Information

The first class meeting takes place on Monday, September 09, 12:30 pm at MIT Room 1-371 (changed from Room 1-150)
( All class meetings are planned to be held off-line this semester. )

Undergraduate students should sign up for 4.502. Gradudate students should sign up for 4.562.

Limited Enrollment: 20 students

Class TA: Xiaoyung Zhang ( xiaoyunz@mit.edu )

Regular Class hours (subject to change)
      Lecture, Demo and Review: Monday 12:30-3:00PM (Room 1-371 changed from 1-150)
      Lab: Monday 7:00-8:30PM (Room 1-379 : Subject to change)


2024 Class Materials will be updated weekly in pace with the lecture/tutorial.
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  • 2024: Course Summary (pdf)

  • 2024: Lectures, Labs and Assignments       schedule section
    (The schedule section in this PDF document is frequently updated as the semester goes on. To see the most updated version, please use the browser's Refresh button AFTER the PDF loads on to your browser window. (If you are downloading the document and opening it in a reader app outside the browser, refresh the browser page before downloading the file.) The assignment links included in the schedule section initially show the previous year's content as reference. Each assignment statement for Fall 2023 will be updated on the respective week of its announcment along with the access code.)

  • Animetecture: Student Film Gallery

  • Staff

  • Requirements and Grading

  • Student Work Examples

  • Screening List

  • Readings

  • Bookmarks

  • Youtube: AR/VR Playlist (Architecture Representation and Computation Group)

  • Old Documents (For instructor's only)


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