4.550/4.570 Computation Design Lab

Design Experience Workshop 2020
Augmented, Immersive and Mobile Kyoto for Boston MFA

  A project example using AR developped from a previous workshop in China. ( Multirama homepage )
 
* The first class (a short informational session): Tuesday, February 4, 7PM, Room 3-329
* This class includes a required field trip (sponsored) to Kyoto during the spring break.
* Limited enrollment: 8-10 students
 

Have you been to Japan's ancient captial, Kyoto?

Is there are a good way to represent or exhibit the experience of important locations by using contemporary technologies such as mobile apps, or virtual and augmented reality? Can such a way enhance the visitor's experience in a museum where actual artifacts are presented by removing them from their original spatial context?

This workshop is a revised sequel to the six previous Digital Heritage subjects in the spring of 2013-19, in which students conducted fieldwork using on-site digital recording/3D captures and developed AR, VR and other digital representation prototypes, while studying historic architectural places and urban designs. The class this year will collaborate with the Japanese Art section of Boston MFA (Museum of Fine Arts) and target to design interactive and immersive exhibits, that combine MFA's Japanese Art collection and the recordings the class will make on the sites of prominent temples and shrines in the historic Kyoto/Nara area in Japan. At the end of the semester, each student team is expected to present its design proposal that digitally unites the isolated piece of Art collection with the original spatial context where the piece came from.

Throughout the semester, the class will work closely with the MFAi's curators and specialists, and will travel to the field sites together during the spring break. The travel there is hosted by Prof. Ryusuke Naka's lab. in Kyoto Institute of Technology. Kyoto and Nara are are the areas where Japan's ancient culture and built forms coexists with modern buildings and contemporary lives of the citizens. Kyoto, especially, is one of a few large cities in the country which escaped the bombardment during the wartime and preserved much of its valuable heritage. We will see historic streets of Gion, former Imperial Palace, 16th century temple villas, and walkways hidden in the bamboo forest scattered among the modern and contemporary developments designed by architects such as Fumihiko Maki, Arata Isozeki, and Tadao Ando. Students will study, sense, and record the built, natural and social environment during the trip, and use these digital recordings to create the final exhibit designs.

The workshop will combine digital technology, history and architecture for design pedagogy and exploratory research, and provide opportunities to develop online/offline prototypes representing the place, community and its history for visitors, through applications of recent digital methods. They include photogrammetric modeling, panoramic video, game engine, drone, HMD, AR, VR, and mobile application. The class is run by collaborating architects, historians, and technology experts from MIT as well as Kyoto Institute of Technology, which will host our visit during the spring break. It is open to all motivated students, graduate and undergraduate, in Architectural and Urban Design, Computer Science, History, Media Arts, Anthropology and other relevant fields.

Our goal is to rethink spatial designs, and to redesign its experience.


Spring 2020 - Class Information

The first class meeting will be Tuesday, February 4, 7PM, Room 3-329.

Instructor:
    Takehiko Nagakura (takehiko@mit.edu, Associate Professor, MIT)

TA: Yichen Jia (yichenj@mit.edu)

Regular Class Hours: Monday 11:00 AM - 2:00 PM (Rm 8-205)
Lab (subject to change): Tuesday, 7:00 PM - 8:30 PM (Rm 3-329)
* Lab hours will be used for demos and instructions during the first half of the semester, and for project development by the student teams during the second half.

Fieldwork: Participation in the sponsored field trip to Kyoto/Nara and nearby area during the MIT spring break (March 21 Sat- March 28 Sat) is required.

Collaborators:
   Boston Museum of Fine Arts
   Prof. RYusuke Naka, Kyoto Institute of Technology
   Miidera Temple, Shiga, Japan

Sponsors:
   MIT Misti-Japan Hayashi program
   Kyoto Institute of Technology, D-Lab
   MIT-SUTD IDC program, Design Heritage group

* Undergrad students should sign up 4.550 and grad students should do 4.570.
* This class is a sequel following the same subject number in spring 2013-9, and may be taken repeatedly with the permission of instructors.

Examples of project topics:
  • Mobile application: augmented reality on site or in museum for visualization of demolished, incomplete or hidden state of the building
  • Construction and interface design of multi-disciplinary database of text, artifact, texture, drawing, photography, and video
  • Use of photogrammetry/RGBd tools on-site for digitally capturing built forms, texture, as well as movement of people
  • Interactive educational tool that uses game engine and helps museum visitors to learn the history and architecture of the heritage
  • 3D panoramic/stereographic narrative of immersive, VR experience in built/un-built spatial environment
  • Mining big data for analysis and visualization of the heritage as it exists in the mind of people
Project Example Developped from 2015 workshop: Palladio, Burns and 360

(Interactive Panorama Video)

* Use Chrome browser to interactively scroll the view with mouse while playing the video.

Project Example Developped from a 2017 Workshop: Kangakuin Villa captured in Unity3D

i_Palladio homepage

2016 MIT-KIT Joint Workshop: Miidera, Kojoin Villa

The following section is under construction.


(Scenes from 2014 workshop in Vicenza and Venice)

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